Computer labs and printing bureau
The Faculty has six computer labs. All 400 computers within DAB are Mac but both OS X and Windows. All have a wide range of the latest software programs used for teaching in DAB courses.
The computer lab on level three is available to all DAB students while specialist facilities exist on other levels. The labs house a printing bureau which can produce high quality colour prints from A4 size to large-format banners. They also offer other services such as binding, laminating and also provide trimming tools for your artboards.
Animation Labs and Hub
The Animation Computing Lab features high-end Macs, running industry-standard applications for 3D and 2D Animation, DVD and video production, web and multimedia design and more. It is connected to a world-class renderfarm of several hundred CPUs for 3D rendering and compositing, all running on a high-speed network. Software as standard includes: Maya, Harmony, Aftereffects, Nuke and Final Cut Pro.
The Animation Hub provides all the facilities necessary for postgraduate and undergraduate animation. The Faculty's Motion Capture studio is an industry standard facility, allowing students to use the same world-class system as leading animation production companies.
Studio three contains a Chromakey backdrop to allow live action to be combined with animation and visual effects.
Further facilities include:
- a sound recording room for sound effects, voices and music
- a suite of 2D digital rostrums running DragonFrame software for stop motion animation
- two product photography studios equipped with still life tables and LED lighting
The Interactivation Studio is a flexible, reconfigurable laboratory space for research, teaching and public presentations. Directed by Associate Professor Bert Bongers, its focus is the interaction between people and the technological environment: exploring new ways of interacting with computer environments and developing new interface prototypes.
Immersive Construction Environments Studio
DAB's ICE (Immersive Construction Environments) Studio features a 3D stereoscopic screen that allows students to visualise and simulate building models and construction processes, using 3D eyewear.
The ICE studio integrates research and teaching applications of 3D simulations for the built environment: visualising cities, precincts, projects, and buildings in three dimensions changes the way we create, collaborate, and test out solutions to complex problems.