We are surrounded by personal items that can trigger memories, such as photos, souvenirs, and heirlooms. Also during holidays, we collect items to remind us of the events, but not all bring back memories to the same extent. Therefore, we explored peoples' responses to personal items related to a holiday, using the home tour interviewing method. Sixty-three accounts of cuing responses from nine home tours were analysed using thematic analysis. This resulted in four types of cuing responses: a) 'no-memory' responses, b) 'know' responses, c) 'memory evoked think or feel' responses, and d) 'remember' responses. For each of these cuing response categories, we looked into the types of items and their characteristics. Further, we found that some items can evoke multiple memories. The majority of the memories' content refer to events close to the moment of acquiring the item.
Zekveld, J, Bakker, S, Zijlema, A & Van Den Hoven, E 2017, 'Wobble: Shaping unobtrusive reminders for prospective memories in the home context', TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction, International Conference on Tangible, Embedded and Embodied Interactions, Yokohama, pp. 31-35.View/Download from: UTS OPUS or Publisher's site
© 2017 ACM. Reminders are designed to support remembering actions or intentions to be performed later in time. Most technologies that have a reminding functionality do so by asking attention (e.g., by using auditory alerts or vibration patterns) from users at a certain point in time or location. Because of their obtrusive nature, the reminders of many (digital) prospective memory AIDS we use on a daily basis are hard to ignore, regardless of our ability and motivation to perform the reminded action or intention. In this paper, we present Wobble: An interactive cone-shaped artefact for reminding in the home environment. Wobble was designed to investigate peripheral reminders. Our results imply that wobble is best suitable for reminding intentions that do not require direct action but can be carried out over a period of time, which is a type of reminding currently not met by most electronic memory AIDS.
Zijlema, AF, Van den Hoven, E & Eggen, B 2017, 'Preserving objects, preserving memories: repair professionals and object owners on the relation between memories and traces on personal possessions', PLATE 2017 Conference Proceedings, Product Lifetimes And The Environment 2017, Delft University of Technology and IOS Press, Delft, the Netherlands, pp. 453-457.View/Download from: UTS OPUS
Traces of ageing and use on the material of products, and memories associated with products, have been found to contribute to product attachment and can stimulate product longevity. We present findings of a qualitative study that focused on the relation between traces of ageing and use on personal possessions and memories and the effects of repair on objects. With this research, we intended to increase our understanding of the role of traces on personal possessions and memories. We interviewed five professionals at their workplace who worked as a restorer or did repairs of personal possessions, and five owners of a repaired or restored possession. The motivations for bringing an object for repair were not only related to the deteriorating condition of the object but were also triggered by situational events or circumstances, such as passing on ownership or knowing someone who could repair the object. We found five different categories of traces among the possessions of the interviewed object owners: Traces of use, traces of ageing, traces of repair, traces of accidents and alterations. We found that objects gained meaning after the repair. When object owners or repair professionals decided not to repair traces, it was often for aesthetical and reminding reasons, but also because it may be how the owner remembered the object. Traces can cue associations to their use in the past, and also to the (imagined) history of the objects. These findings indicate that repair can enhance the cueing of memories and that preservation of meaningful traces may contribute to attachment.
Zijlema, AF, Van den Hoven, E & Eggen, B 2017, 'What comes to mind when being triggered by personal items in the home? A qualitative exploration of cuing responses', Conference of Society for Applied Research in Memory and Cognition, Sydney, Australia.
We investigated how personal holiday-items affect the retrieval of autobiographical memories. People often keep souvenirs, photos, and other acquired items from their holidays in their home. But what do the holiday-items evoke when people encounter them? We interviewed nine participants during a 'home tour', discussing holiday-items from one particular holiday while walking with the participant through their homes. Qualitative analysis resulted in four types of cuing responses: 'no-memory' responses, 'know' responses, 'memory evoked think or feel' responses, and 'remember' responses. For each of these responses, we discuss the item types and their characteristics, giving a peek into everyday life remembering.
Zijlema, AF, Van den hoven, E & Eggen, B 2016, 'Companions: Objects accruing Value and Memories by being a Part of our Lives', Proceedings of the 28th Australian Computer-Human Interaction Conference (OzCHI'16), Australian Computer Human Interaction Conference, ACM Press, Launceston, Australia.View/Download from: UTS OPUS or Publisher's site
Cherished utilitarian objects can provide comfort and pleasure through their associations to our personal past and the time and energy we have invested in and with them. In this paper, we present a specific type of object relationship, which we call the companion. They are mundane objects that accrued meaning over time, and evoke tiny pleasureswhen we interact with them. We then draw insights from the HCI research literature on digital possessions and attachment that could be applied to enhance digital products or processes with companion qualities. We argue the importance to design for digital companionship in everyday use products, for example by enabling the accruement of subtle marks of the owners past with the product. We wish to evoke thought and awareness of the role of companions, and how this relationship can be supported in digital products.
Personal items that remind us of our past have not always been reminders; at some point they started cuing autobiographical memories, and its function and meaning may have changed over time. We are interested in the item-memory relationship and how this relationship evolves over time. Therefore, we set up a study with 19 participants, who filled in cards with questions about the memories the item cued and the interaction with the item, over a time period of eight months with three personal items for each participant. In this poster presentation we will discuss factors that contributed to the item-memory relationship.