Embodied Interfaces for Creative Expression in Dance Performance
Encoded in performance, November 2012.
Developed over a period of two years, the systems made use of large and small scale projection technology and infra-red motion tracking techniques to produce an immersive environment for live performance. The movements of performers are tracked and fed into a real-time fluid simulation, which produces a wide range of complex and engaging animations in response.
These animations are projected onto the performance space using powerful, large- scale projectors. In addition, miniature ‘pico’ projectors are used to project onto performers’ bodies, allowing them to be effectively ‘clothed’ with light and providing a completely new approach to costuming.
The collaboration resulted in the creation of an hour-long dance work, Encoded, which premiered in November 2012. This work has subsequently toured internationally, with performances at festivals in the Netherlands (Noorderzon Festival Groningen, 22-25 August 2013) and South Korea (Gwacheon Festival, 26- 28 September 2013, Suwon Hwaseong Fortress Theatre Festival, 24-28 May 2013).
In addition, Dr. Andrew Johnston (UTS, Creativity & Cognition Studios) and David Clarkson (Artistic Director, Stalker Theatre) were invited to perform at the Aerial Dance Festival in Boulder, Colorado in July-August 2013. Along with performances,
Dr. Johnston and Mr. Clarkson ran a week-long series of workshops introducing dance performers to the Encoded interactive systems.
A video showing highlights from Encoded can be seen at http://vimeo.com/55150853
2012 Australia Council for the Arts Dance Board $27,947 2012 Arts NSW $26,800
2012 Australia Council Inter Arts $27,421
2012 Creative New Zealand Media Arts NZ$9,780
2012 UTS FEIT Industry and Innovation Grant $25,000
2011 Australia Council for the Arts InterArts Residency (to host Alejandro Rolandi at UTS) $20,000
2011 Creative New Zealand Media Arts- Encoded NZ$21,715
Johnston, A. (2014) (forthcoming), 'Keeping Research in Tune with Practice', in Public Art, HCI and Evaluation, ed. Candy, L. and Ferguson, S., Springer.
Johnston, A. (2014), (in press) 'Conversational Interaction in Interactive Dance Works', Leonardo.
Johnston, A. (2013), Fluid Simulation as Full Body Audio-Visual Instrument, in 'Proceedings of New Interfaces for Musical Expression (NIME)'
Johnston, A. (2013) Encoded: An Interactive Dance Work, in Proceedings of Creativity & Cognition.
Johnston, A. (2012), Conversational Interaction in Live Dance Works, in 'Proceedings of Live Interfaces: Performance, Art, Music'.
Johnston, A. & Clarkson, D. (2011), 'Designing for Conversational Interaction with Interactive Dance Works', Proceedings of The Body in Design Workshop, Australasian Computer Human Interaction Conference (OzCHI)