The academy offers a one year intensive Master of Animation and Visualisation (MAV) that offers a structured collaborative experience in creative problem-solving with technical challenges designed to build skills across traditional and emerging animation, CGI, and visual effects work flows. Undertaken in an educationally grounded, production based curriculum, artists and IT professionals work together to respond to creative challenges that emerge from the studio practice and are undertaken with the guidance of industry leaders. Creative projects have included traditional CGI for film, VR, AR/MR, visualisation and immersive/experiential environment challenges.
The MAV is aimed at artists and IT professionals with existing skills and experience in the creative visualisation space and offers an opportunity to work collaboratively to develop creative professional practice, conceptual skills, and technical dexterity. Graduates emerge as part of the next generation of smart creatives ready to innovate in a traditional professional role or help drive the development of new industry sectors.
The MAV is offered on an annual basis and commences each year in January until the end of November. It operates as a full time program over three structured studio experiences with studio participation from 9:00AM - 5:00PM, Monday to Friday with one week breaks at the end of the first and second studios.
Terrachi - A VR experience created by students of UTS Animal Logic Academy 2017
The Ever – Created by students of UTS Animal Logic Academy 2017