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Master of Animation

 
Note:

There is no intake to this course in Spring or Summer sessions 2016.

Master of Animation (Immersive Media) has Autumn entry only. Master of Animation (Narrative Media) has Autumn and Spring entry.

location
City campus

Min. duration
2 years full time or
4 years part time

course codes
UTS: C04266v1
CRICOS: 079734J
UAC: 940109

This course is designed and developed for film and television graphic artists, special effects engineers, computer and simulator game designers, traditional and experimental animators, and visual designers. It combines coursework, research and project work in traditional film animation, 2D and 3D digital animation, game design, motion capture and other specialised areas of animation studies. The course offers a depth of research and innovation through concentrated specialisation in animation or game design.

The course involves a cross-disciplinary study of animation offered by three course areas: Information Technology; Communication; and Design, Architecture and Building.

This course is designed and developed for film and television graphic artists, special effects engineers, computer and simulator game designers, traditional and experimental animators, and visual designers. It combines coursework, research and project work in traditional film animation, 2D and 3D digital animation, game design, motion capture and other specialised areas of animation studies. The course offers a depth of research and innovation through concentrated specialisation in animation or game design.

The course involves a cross-disciplinary study of animation offered by three course areas: Information Technology; Communication; and Design, Architecture and Building. It reflects their teaching strengths in digital design, animation, programming and production. It is the first postgraduate course in Australia to offer a master's rather than a major in animation.

Course aims

The course comprises a combination of coursework, research and project work. Coursework areas include traditional film animation, 2D and 3D digital animation, graphic visualisation, object-oriented programming and animation studies, culminating in the production of a short animated work. Animation production is undertaken as project work in the final session and provides an opportunity for students to explore an area of particular interest or professional benefit. This may be undertaken as individual work or as part of a collaborative team.

Typical study program

An example full-time program is shown below, for students commencing in Autumn session.

First year

Autumn sessionCredit pointsSubject code
89210 Animation Fundamentals689210
57170 Sound and Interaction657170
32543 3D Animation632543
89109 Design Workshop: Experimental Media689109
Spring sessionCredit pointsSubject code
89200 Graphic Visualisation689200
89108 Animation Workshop: Creative Play689108
89214 Narrative Media Studio: Experiment1289214

Course fees

For relevant fee information, are you a Local student or International student

In most cases, UTS offers domestic students entry to postgraduate courses on a fee paying basis.

Tuition fees are charged:

  • based on the particular course in which you are enrolled
  • based on the number of credit points in which you are enrolled
  • at the rates set for the current year and revised annually

Fees for future year(s) published in the online calculator, whilst unlikely to change, are estimates only.  UTS makes every effort to provide up to date future year(s) fee estimates and to limit any changes, however, UTS reserves the right to vary fees for future year(s) at any time.

Tuition fees can be found in the online calculator.

A small number of postgraduate courses offer government subsidised Commonwealth Supported Places (CSP). Find out whether there are CSPs available in this course by visiting our postgraduate fees page.

In addition to tuition fees, students are required to pay a Services and Amenities Fee (SSAF). The purchase of textbooks and other course materials may also result in additional costs.

Tuition fees for international students vary between courses and range from A$19,840 to A$34,080 per year.

Tuition fees for international postgraduate coursework students can be found using fees search.

Tuition fees must be paid in advance each session and are subject to annual increase. Fees for future year(s) published in fees search, whilst unlikely to change, are estimates only. UTS makes every effort to provide up to date future year(s) fee estimates and to limit any changes, however, UTS reserves the right to vary fees for future year(s) at any time.

 

For this course, the cost per credit point for 2016 is $590. The total credit points are 96.

All international students should familiarise themselves with the following documents:

In addition to tuition fees, students may be required to pay a Student Services and Amenities Fee (SSAF). Textbooks and other course materials will also result in additional costs.

For further information on costs related to your study at UTS, visit the international students' fees information page.

Careers

Career options include positions in animation, including animation for web, architecture and character design; computer game software design; experimental animation; feature film production; film and television graphics; special effects; and storyboard design.

Course structure

Course completion requirements

RequirementCredit points
CBK91010 Choice (Animation Essentials)36
CBK90936 Animation Studio major choice36
CBK90925 Options (Animation)24
Total96

Course structure explained

The course comprises 96 credit points of study, made up of:

  • 4 x 6-credit-point introductory subjects (totalling 24 credit points) to be completed prior to entry into the first of the studio major subjects
  • 30 credit points of core subjects, 24 credit points of project subjects and 18 credit points from an approved program of elective subjects.

Each student is assisted by the course coordinator to develop a pattern of study best suited to their needs.

Additional information

Course duration

The course may be completed in two years of full-time or equivalent part-time study.

Full time, on campus
Part time, on campus

Admission requirements

Admission requirements

Applicants must have completed a UTS recognised bachelor's degree, or an equivalent or higher qualification, or submitted other evidence of general and professional qualifications that demonstrates potential to pursue graduate studies.

Applicants must have a bachelor's degree, or equivalent, in the area of animation, design, media studies or production, information technology or visual arts.

All applicants must provide a:

  • digital portfolio (PDF format) of art or design work of 10 pages, or up to a maximum of 10 minutes of animated work (animation must be saved in QuickTime format)
  • personal statement of 300 words (maximum) addressing their reasons for undertaking the Master of Animation
  • CV clearly articulating their design-related experience and the individual role they played in the creation of any work/sequence.

Applicants who meet the above academic and additional requirements may be invited for interview.

Students must refer to the inherent requirements for all degrees offered by Design and Architecture in the Faculty of Design, Architecture and Building.

The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184.

Eligibility for admission does not guarantee offer of a place.

International students

Visa requirement: To obtain a student visa to study in Australia, international students must enrol full time and on campus. Australian student visa regulations also require international students studying on student visas to complete the course within the standard full-time duration. Students can extend their courses only in exceptional circumstances.

Check to see if there are additional admission requirements for this course.

If you don't meet the admission requirements for this course, there may be alternative pathways to help you gain admission.

UTS: Handbook

See the Master of Animation in the UTS: Handbook for comprehensive course details.
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